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This is the heart of FOAM’s sound generation. These controls determine the fundamental character of your bubble sounds.

Primary Emission

KnobWhat It Does
RateHow many bubbles are emitted per second. At minimum, you get sparse individual pops. At maximum, a dense foam cascade. Exponentially scaled — small movements at the low end create subtle changes, while the upper range gets dense quickly.
SizeThe physical size of bubbles, which directly determines pitch. Larger bubbles = lower pitch, smaller bubbles = higher pitch.
RingHow long each bubble resonates after bursting. Short times (20-50ms) give crisp pops; longer times (up to 500ms) create sustained, bell-like tones. Default is 100ms (physically realistic).

Cascade & Movement

KnobWhat It Does
CascadeWhen a bubble bursts, it can spawn child bubbles. At 0, bubbles are independent. Higher values create chain reactions — foam avalanches where one pop triggers many.
GlidePortamento between bubble sizes. At 0, each bubble has its exact size. Higher values smooth the transition, as if bubbles are expanding or contracting as they rise through liquid.

Realism Physics

KnobWhat It Does
ShimmerReal bubbles aren’t perfect spheres — they wobble and deform. This adds subtle pitch modulation, creating organic “chorus-like” movement.
BalanceControls the natural amplitude relationship between bubble sizes. At 100% (physics-accurate), large bubbles are louder than small ones. At 0%, all bubbles have equal loudness regardless of size.
JetsWhen bubbles burst at the surface, they can produce secondary “plink” sounds. Adds the characteristic rain-drop-on-water quality.

Flow Type

Controls the statistical pattern of bubble emission:
ModeCharacter
PoissonRandom, natural timing — like champagne fizz
NucleationBubbles emerge in clusters from nucleation sites
Foam RaftDense, raft-like emission patterns
TurbulentChaotic, swirling emission timing